Tuesday, August 17, 2010

Oberon's Coriolus build...

Recently I got a preview of Oberon Onmura latest project.  Wonderfuly mysterious build.  It is still evolving, but I couldn't wait to try to capture it in machinima.  My first visit there the sounds were minimal so I have tried to capture that w/ spare sound collage.  Anyway go... enjoy...
Take the Slurl to Coriolus ... be warned the sim may force you to come in on ground level.  Fly up to near 3100 meters and you will see it. 

Oberon's CORIOLUS from Robward Antwerp on Vimeo.

Here is the notecard Oberon offers at entry into the build. His build is still evolving, so explore often :)



Greetings. You are standing near the center of a unique landscape. The landscape has four quadrants - please explore them all.

"Coriolus" is populated with a bunch of objects which I have come to think of as characters. Two of these characters - the red splattered chairs and the flying birdlike objects - exist everywhere in the landscape.

In addition, each quadrant has objects that are unique to that quadrant:

-- The Mountains quadrant has violently falling cubes which somehow are able to seep through the surface and disappear.

-- The Yellow Hole quadrant has jet-propelled cubes which leave particle trails tracing their upward trajectories.

-- The Chimney quadrant has a spiral of moving cubes which grow transparent until finally they die and are regenerated.

-- Finally, the Moire quadrant has floating electric pads. Be careful of those!

Have fun. Explore. Try different skies. Enjoy.

Oberon Onmura

August, 2010

1 comment:

  1. Rob! Very good work...I like it very much.

    Your skills improve with every project. :)

    See you in-world!