Sunday, June 27, 2010

Second Life - Never Boring

It has been quite a week, so there is required reading today...

NWN ,  Dusan Writer, Crap, sororNishi or SaveMe Oh

It is a lot of reading, I know… but a lot happened this week.  As for my thoughts... have a look... I tried to be brief.
  • There were the 30% Layoffs at the lab – never a good sign when it comes to feeling confident that this amazing world will still be here when I wake up.
  • Mark Kingdom – was mysteriously absent from controversy marred SL birthday celebration… can’t say I was that interested in his comments anyway.
  • Philip – Filled in for M. Linden with some interesting but vaguely apologetic comments… and the rumors flew.
  • Yes Alice – Some rumors do come true. The dramatic return of Philip Rosedale as interim CEO and the flurry of M. Linden bashing reached its peak. So the guy with the passion and understanding for SL returns, despite the fact he has a reputation for making us cringe on occasion. It will be certainly be interesting.
  • Rumors of Mesh imports… cool, wow, fun, concerned… (anxiously scratches head) … hopefully when and if this rumor proves to be true, Mesh Imports will be introduced into SL with some careful thought, both from a technical point of view regarding how a flood of rich but complex mesh based objects will impact the grid AND how it will impact the economy of sl (if I were a current not so skilled content provider… I would be wondering how many 50 prim houses will sell when a 5 prim mesh import house is put on the market). But over all I am all for mesh imports… I am also working thru a wide variety of Blender tutorials… for those interested here is long list of Blender user and tutorial sites.
  • And then there was the whole art censorship issue… a complex and messy debacle to be sure. True… the Labs owns this virtual world (In the end we are only renters of server space) and they are allowed to control what goes on that server. Of course what they ‘allow’ greatly impacts the socio-economic vitality of SL… which has a direct impact on investor returns. It seems to me that open markets, open source, user created content, be it commodities or art (sold or not), etc would be encouraged. I would think they would want a wide and deep pool of creativity. So why ban stylized nudity from an art submission by Rose Borchovski? Fearful of the old “flying penises” argument? Fear of what, human depravity? Sad this puritanical fear of a lewd public perception stopped the lab from treating the artist in question honestly and fairly.
    Here I will quote Rose Borchovski via SaveMe Oh’s blog:

     I raised my voice because of the way it was handled. When I came online I found my installation in my lost and found folder with a formal message in IM from a Linden. A moderator of the SL7B GROUP saw the installation on my sim before it was put down at SL7B. Several Moderators helped me while I was setting up the installation. I had sent all the information about my Susa Bubble Story by forehand to Linden: video, LM of my sim and notecard with info. I admit, I was absolutely naïf about my Susas being naked, I do not see them as being naked anymore but as vulnerable and lost. I’m not insensitive about other people’s feelings, the SL7B was not opened yet for an audience, they could have asked me to come down and explain the problem before deleting me.
    To me… in the very least the Lab was cowardly and disrespectful in their dealings with Rose.

    PrimPerfect's recent post looks closely at the art work in question... you decide... what were "they" afraid of? 

    I know I've been reminded once again - powerful art such as this impacts individuals differently and our reaction to such art reveals more about who we are as viewers than anything else.

  • And last but not least, soror Nishi – offers a list – Philips List. Topping her list at number 1 in the hearts of all who love sl - Sack the PR Team.  This might seem odd given other critical issues like repairing chat, search, voice, etc.   Yet I agree with soror.  In my opinion even with Philip back , public relations (internally and externally) is a huge weakness of Linden Labs

    (Word to the wise Philip – you can drop the cod piece… funny – yes, ironic – yes, professional – no… imo... I'm just saying...).
Well… as you can see… lots of opinions, lots of heat, smoke and even fire. Not an easy week to summarize… so given my incomplete, partially informed musings… I will stop.

To be sure – Second Life & Linden Labs are filled with passionate opinionated people… not boring in the least.

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